1. About C++ 2. “C++” and its father 3. C++ Programming Paradigm 4. Language Evolution & Standards 5. Programming term 6. C++ Source Files & Coding Conventions 7. Name Space 8. Steps of Compiling a C++ Program 9. Dealing with Errors 10. Input and Output 11. Reference 12. Nullptr and Dynamic Memory Allocation 13. Boolean data type 14. List Initialization 15. Type conversion 16. C++11 Enhancement for Type System 17. Automatic Type Deduction 18. Almost Always Auto (AAA) 19. Automatic Type Deduction: decltype 20. Simplified Memory Model for C++ 21.Constant 22. Constant and Pointer 23.Usage of using, typedef, and #define 24. Const function 25. Scope of variable 26.Inline Function 27. Range-based for-loop 28. if and swtich Statement with an Initializer 29. Concepts of Class 30. Create Objects and Access the members 81. Formating Output 82. Functions for I/O Stream 83. File Open Mode 84. Introduction to Binary IO 85. How to Do Binary Input/Output 86. File Positioner 87. Random Access File 88. Operators and Functions 89. 2D Vector Class 90. C++ Operator Functions 91. C++11: Left Value, Pure Right Value and eXpiring Value 92. Overloading General Binary Arithmetic Operators 93. Overloading Shorthand Binary Arithmetic Operators 94. Overloading [] Operator 95. Overloading the Unary Operator 96. Overloading the – Operators 97. Overloading the ++ and — Operators 98. Overloading << / >> Operator 99. Overloading Object Converting Operator 100. Overloading the = Operator 101. More on Operator Overloading 102. More Coding Guidelines 103. Overview of Exception-Handling 104. Exception-Handling Advantages 105. Exception Match and Exception Classes 106. Build-in Exception Classes 107. Custom Exception Classes 108. Catch Multiple Unrelated Exceptions 109. Catch Derived Exceptions 110. C++11:noexcept 111. Exception Propagation 112. Rethrowing Exceptions 113. Rethrowing Exceptions 114. When Do We Use Exceptions? 115. Meta-Programming and Generic Programming 116. Template Basics 117. Function Template 118. Function Template Instantiation 119. Make a Function Generic 120. Class Template 121. Class Template Instantiation 122. Default Type and Nontype Parameters 123. Templates and inheritance 124. When/Where to Use Template 125. Standard Template Library 126. STL Containers 127. STL Iterator 128. More on Containers
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